The Game Mechanic - Tile Laying
Some games create a whole new world to explore, one tile at a time. This is a great way to create a new experience every time you play. Each tile placed carves out a section of the world to discover. I want to discuss how tile laying changes the control of a game. How can tiles change how people approach games? Is it too random or too controlling?
This is a great game for both competitive players and those who prefer less conflict. Players can decide to use their tiles to make other players life hell or they can work on their castles and roads away from other players. However, it has the same issue as most point gathering games. At the end of the game is when most of the points are calculated. No one really knows who is in the lead until the very end.
"The real voyage of discovery consists not in seeking new landscapes, but in having new eyes." - Marcel Proust
Scrabble
Scrabble is an incredibly popular board game where players lay tiles down to form words. It started in 1931 as a game called Lexiko and ever since then people have argued as to whether or not they can spell. The board grows as more and more words are added. This gives players new opportunities for words. Players become paralyzed analyzing their next move knowing that other players will point out the faults in their plan. They are competing both with other players and with the draw of the tiles.Carcassonne
Another well known game is Carcassonne made in 2000. This is considered one of the best games to bring people into the new era of board games. It combines a great medieval theme with a great tile laying mechanic. Players build a world of farms, roads, cities and more. At the end of the game people traverse this world to find out how many additional points they get. Each world is different and it's this difference that leads players to immediately want to create a new world.This is a great game for both competitive players and those who prefer less conflict. Players can decide to use their tiles to make other players life hell or they can work on their castles and roads away from other players. However, it has the same issue as most point gathering games. At the end of the game is when most of the points are calculated. No one really knows who is in the lead until the very end.
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